31 Years of Gaming History Ends as EA Shuts Down BioWare
The developer behind Mass Effect and Dragon Age is closing after three decades, with early work on the next sci-fi installment now canceled.
By Arjun Patel ·

If you grew up playing video games in the early 2000s, you likely know the names Mass Effect and Dragon Age. Those iconic titles are now part of a company's past, as Electronic Arts has confirmed it is closing BioWare, the studio that created them. For everyday gamers, this means the team responsible for some of the industry's most celebrated role-playing experiences no longer exists as an independent unit within the company. The closure also signals the end of early development work on the next entry in the Mass Effect series, a game that has been in various stages of anticipation for years.
The decision was announced via a letter to employees, which described BioWare as a legendary studio with a 31-year history. During that time, the Edmonton-based team also worked on well-known franchises such as Star Wars: Knights of the Old Republic, Neverwinter Nights, and Baldur's Gate. The studio was acquired by EA in 2008, and the parent company went private in August of this year. The next Mass Effect game was first teased in November 2020 with a trailer released the following month. Since then, the studio remained relatively quiet except for the 2021 release of the Mass Effect Legendary Edition and the 2024 launch of Dragon Age: The Veilguard.
EA is now redirecting its resources toward three main priorities: deepening its core franchises, expanding its reach, and transforming its business model. Battlefield 6 is being highlighted as a significant success, while the company is also investing in Apex Legends modes, Marvel's Iron Man, and the next Star Wars Jedi game. In the sports sector, a social-first, open-world American football experience called Project Gridiron is in the works, alongside a revival of Fight Night currently in pre-production. The company also intends to prioritize efforts on Project Evergreen, which is associated with The Sims.
The letter noted that a small team had been working on the early development of the next Mass Effect game, but EA decided not to move forward. While the studio is closing, the Mass Effect and Dragon Age brands themselves are not being declared dead. EA stated that impacted employees will be supported in exploring other opportunities within the company, though no specific job numbers were provided. BioWare general manager Gary McKay had previously noted that only a core team was working on the new game and that other colleagues were being matched with different teams at EA.
The decision may be linked to the performance of recent releases. Dragon Age: The Veilguard engaged approximately 1.5 million players during its launch quarter, a figure that was down nearly 50% from company expectations. Although EA did not explicitly cite this as the reason for the closure, the underperformance likely played a role. This move follows a broader trend in the industry, such as Microsoft's announcement of 3,200 Xbox job cuts in July due to low margins.
EA has not yet revealed specific release dates for its upcoming titles. The company plans to discuss its strategic direction and future work with staff at its Global Town Hall in November. For now, the focus remains on doubling down on proven franchises and streamlining operations to refocus on areas that have been generating the strongest results.
Source: Tom's Hardware





